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comment by user-inactivated
user-inactivated  ·  4301 days ago  ·  link  ·    ·  parent  ·  post: What's something you're interested in but too lazy to learn?

Similar to BlackBird, programming. I collect old computers - I have about 19 in my collection, and I really want to learn to program beyond BASIC. Don't have the time, though.





Cortez  ·  4301 days ago  ·  link  ·  

It's going to suck when I no longer have time to do what I want anymore, if what I'm doing now doesn't take off before I graduate I'm joining the Airforce to get the education I need then hopefully I'd have saved enough while in it to live comfortably while starting a business, if not I'll just reenlist.

user-inactivated  ·  4301 days ago  ·  link  ·  

Well, perhaps I used the wrong wording. I'm only in high school [computer collecting is an odd hobby for a highschooler, I can see how that threw you off] but I spend a lot of time video editing, working, YouTubing, trumpeting, and of course, doing schoolwork that I often get too distracted to focus on programming. I have a lot of free time, but sometimes I just can't prioritize programming as much as I'd like to.

Cortez  ·  4301 days ago  ·  link  ·  

It's not a weird hobby my brother did it for awhile. I understand what you mean about prioritizing, I guess I should do that more often. But I recommend you do what you can to be successful in High School because for me, right now, I feel like I waited to long to actually start working on something that'll hopefully become a big part of my life.

forwardslash  ·  4300 days ago  ·  link  ·  

    I feel like I waited to long to actually start working on something that'll hopefully become a big part of my life.

I know that feel bro. Worse, I'm 7 years into my 4 year degree. One of the things that helped me gain perspective was Teach Yourself Programming in Ten Years:

    Fred Brooks, in his essay No Silver Bullet identified a three-part plan for finding great software designers:

    1. Systematically identify top designers as early as possible.

    2. Assign a career mentor to be responsible for the development of the prospect and carefully keep a career file.

    3. Provide opportunities for growing designers to interact and stimulate each other.

    This assumes that some people already have the qualities necessary for being a great designer; the job is to properly coax them along. Alan Perlis put it more succinctly: "Everyone can be taught to sculpt: Michelangelo would have had to be taught how not to. So it is with the great programmers". Perlis is saying that the greats have some internal quality that transcends their training. But where does the quality come from? Is it innate? Or do they develop it through diligence? As Auguste Gusteau (the fictional chef in Ratatouille) puts it, "anyone can cook, but only the fearless can be great." I think of it more as willingness to devote a large portion of one's life to deliberative practice. But maybe fearless is a way to summarize that. Or, as Gusteau's critic, Anton Ego, says: "Not everyone can become a great artist, but a great artist can come from anywhere."

It reminds me of what my teachers always told us, "You can do anything if you put your mind to it." It seems like the self-esteem fluff that's said to make everyone feel special, but I now think it's much more literal than that. It really is just a matter of discipline to learn a skill and a matter of prolonged discipline to master that skill.

Two people embody this, for me at least. The first is Dan McLaughlin of The Dan Plan. He was a 30-year-old photographer before he decided to try and become a professional golfer by following the 10,000 hour idea.

    It’s a project in transformation. An experiment in potential and possibilities. Through 10,000 hours of “deliberate practice,” Dan, who currently has minimal golf experience, plans on becoming a professional golfer. But the plan isn’t really about golf: through this process, Dan hopes to prove to himself and others that it’s never too late to start a new pursuit in life. For a detailed description of the project, please read this blog post: http://thedanplan.com/blog/?p=1090

The other is Jimmy Carr, the British comedian. He left a marketing job at Shell to pursue stand-up comedy at 25 and now he's one of Britain's most well-known performers.

Hell, even my wife only just now got her first job in the animation industry (at 24) and she never even went to school for it! She was only able to do this because she made an effort to work on her skills even through shitty retail jobs and surviving off just my student loans for the past seven or eight months.

I struggled for years after high school because some of my best friends just knew what they wanted to do and how they were going to get there. I dropped out of college a few times, worked soul-sucking jobs, and only relatively recently found a passion for programming (I'd been doing it for years, but only out of necessity).

One of the great faults of my 'Career and Personal Planning' courses in high school was their insistence on knowing what you're going to be before the end of grade 12. I remember we had a folder which was supposed to contain the best of the best of our work over our high school career and which the Universities we applied to would look at. That was bullshit; not even I looked at the stuff that was in there. But that mentality haunted me: I was already too late to change gears, I couldn't do anything great with my life. I looked at people like Stephen Wolfram who got a PhD in particle physics at age 20. It was only after dropping out, being human pylon, going to and dropping out of bible college, climbing as far as I could up the corporate ladder without going into management that I shook that mentality and worked on realizing that yes, I could do anything I put my mind to, as long as I learned to kick myself in the ass - because I'm a lazy motherfucker.

thenewgreen  ·  4301 days ago  ·  link  ·  

I imagine it's hard to find time when you are conceiving of and creating such amazing things as dice for giants. -Not being sarcastic. I think they look awesome. Nice work.

user-inactivated  ·  4301 days ago  ·  link  ·  

Alright, story time: Years ago, my dad started a mobile storage business, moving around those big shipping containers and renting them out for storage. The only problem was that it's damn hard to move those things, so he created a special flatbed truck that can move giant containers by themselves. This flatbed has a special chain system that pulls the container on top of it. It's completely revolutionary, so he's been spending the past year or so getting a factory ready to manufacture them. One of the key things he needed was an industrial plasma table to cut steel precisely, sort of like a 2 dimensional 3D printer with steel instead of paper. Of course, it's difficult to have a plasma table without making stupid shit all the time. One day he was sitting at the table, and since we play a lot of board games, he saw a dice sitting on the counter, and it hit him that giants can't play with dice because they're too small. So, he sketched out some giant metal dice with skulls and shit instead of regular dice pips and handed it to me to draw on the shop computer. By that evening, we had the drawings mapped, cut out of steel, and welded together by the welding robots, and we have a Dice for Giants. We kept refining them and realized that we could sell them. Our marketing department contacted ThinkGeek, and we got an order for 100 of them a few weeks ago.

b_b  ·  4301 days ago  ·  link  ·  

I would love to see a pic of the giant dice, if possible. They sound really awesome.

thenewgreen  ·  4301 days ago  ·  link  ·  

I have a link in my comment to a demo video of them.

thenewgreen  ·  4301 days ago  ·  link  ·  

Nice! First of all it sounds like you have a pretty kick-ass dad. Secondly, when you have an online store set up, drop a link. I'd potentially be interested.

Cortez  ·  4301 days ago  ·  link  ·  

Ohhh, I thought he was youtubing as in procrastinating. Damn I need to watch that as soon as I get home, I'm anxious.